The following texts have been, and continue to be, incredibly important to the development of this work. Where possible I have included links to the work online.
Anderson, S.F. 2020. Videographic Scholarship and/as Digital Humanities. The Cine-Files. Fall (15).
Drucker, J. and Nowviskie, B., 2004. Speculative computing: Aesthetic provocations in humanities computing. A companion to digital humanities, pp.431-447.
Ferguson, K., (2015) Volumetric Cinema. [in]Transition. (2.1)
McGuire, A. 1992. Strain Andromeda The. United States.
Mittell, J., 2019. Videographic Criticism as a Digital Humanities Method. Debates in the digital humanities 2019
Mittell, J., 2021. Deformin’in the Rain: How (and Why) to Break a Classic Film. DHQ: Digital Humanities Quarterly, 15(1).
O’Leary, A. 2019. No Voiding Time.
O’Leary, A. 2020. On Matt Payne’s ‘Who Ever Heard…?’ The Video Essay Podcast/On Your Screen
O’Leary, A., 2021. Workshop of Potential Scholarship: Manifesto for a parametric videographic criticism. NECSUS_European Journal of Media Studies, 10(1)
Posner, M., 2018. Digital humanities (pp. 331-346) in Kackman, M. and Kearney, M.C. eds., 2018. The craft of criticism: Critical media studies in practice. Routledge.
Proctor, J., 2019. Teaching avant-garde practice as videographic research. Screen, 60(3)
Ramsay, S., 2011a. Reading Machines: Toward and Algorithmic Criticism. University of Illinois Press.
Sample, M, 2012. Notes Towards a Deformed Humanities
Samuels, L. and McGann, J., 1999. Deformance and interpretation. New Literary History, 30(1), pp.25-56.
Thomas, J.J., 1988. Oulipo: A Primer of Potential Literature.